OVERVIEW

ProbablyMonsters is an independent game company aiming to build a healthier culture by bringing together a diverse roster of development teams in a collaborative environment. Allowing creators to dream freely, they can build brilliant worlds, engaging games, and the best player experiences.
Associate Core Tech Engineer
Responsibilities:
  • •Created entirety of the performance automation testing pipeline for multiple game projects from in-game profiling, to exporting data in human-readable formats, to data presentation for artists and engineers to use
  • •Debugged rendering issues including failed texture loads and excessive video memory consumption
  • •Established minimum and recommended PC specs for milestone builds, coordinating with graphics engineers, technical artists, and QA
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At ProbablyMonsters, I worked on both the Hidden Grove and Battle Barge teams developing tools to monitor and maintain optimal run-time performance during both games' development cycles while also meeting visual target.

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